Enhancing University Education in Sri Lanka through Gamification: A Review on Student Engagement and Learning Perspective
dc.contributor.author | Herbert, K | |
dc.contributor.author | Sarathchandra, AWTD | |
dc.contributor.author | Kurunayaka, A | |
dc.date.accessioned | 2023-11-10T04:59:30Z | |
dc.date.available | 2023-11-10T04:59:30Z | |
dc.date.issued | 2023-09 | |
dc.identifier.uri | http://ir.kdu.ac.lk/handle/345/7080 | |
dc.language.iso | en | en_US |
dc.subject | Gamification | en_US |
dc.subject | University education | en_US |
dc.subject | Student engagement | en_US |
dc.subject | Student motivation | en_US |
dc.title | Enhancing University Education in Sri Lanka through Gamification: A Review on Student Engagement and Learning Perspective | en_US |
dc.type | Article Abstract | en_US |
dc.identifier.faculty | Computing | en_US |
dc.identifier.journal | KDU IRC | en_US |
dc.identifier.pgnos | 22 | en_US |
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